Name | Cost | Requirements | Upkeep | Target | Continuous? | Effect | Notes |
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Plane Shift | 50 Mana Energy | | | The player casting this spell | No | The player casting this spell jumps to the sibling of his current square. | |
Planar Shove | 100 Mana Energy | | | A player on the same board as the player casting this spell | No | The target player jumps to the sibling of his current square | |
Mana Shield | 30 Mana Energy | | 0.2 Mana Energy | The player casting this spell | Yes | The player casting this spell may not be the target of other spells, and may not cast spells for which the target would be himself. This spell and other spells cast by this player may still be targeted. | |
Dispel | 30+X Mana Energy | | | A continuous spell | No | There is a (30+2*X)/(60+Y) % chance that the target spell is ended immediately, where Y is equal to the Mana Energy cost spent to cast the target spell. | |
Planar Seal | 500 Mana Energy and 1 Star | | 0.9 Mana Energy | The game of Nomopoly V | Yes | Any attempts to travel between boards fail, and spells whose only effect is to travel between boards may not be cast. This overrides any rule that would allow a player to travel between boards. | |
Spell of Return | 100 Mana Energy | Player must occupy the Null Space | | The player casting this spell | No | The player casting this spell jumps to a randomly selected square on the board he was most recently on. | May be cast while on the Null Space. If there is only one player who is not on the Null Space, all players occupying the Null Space who are able to pay the required cost will automatically cast Spell of Return. |
Verbal Divination | 350 Mana Energy | | | The player casting this spell | No | The player casting this spell receives a hint. | |
Verbal Scrying | 225 Mana Energy | Crystal Ball | | The player casting this spell | No | The player casting this spell receives a hint. | |
Changing Mindset | 150 Mana Energy | | | The player casting this spell | No | The player casting this spell chooses a new Realm of Study for himself. | |
Path Finding | 200 Mana Energy | Ability to cast Travel spells | | A player on the same board as the player casting this spell who has not had Path Finding cast on him since his last turn | No | The target player rolls an extra die on his next turn. | |
Mastery of the Shifting Forest | 700 Mana Energy | Ability to cast Travel spells, and Mastery of the Shifting Forest must not be active by any player | 0.9 Mana Energy | The game of Nomopoly V | Yes | When the player who cast this spell takes a turn, squares containing a tree do not count towards the number of spaces that player travels on that turn. When any other player takes a turn, they must move through any square containing a tree twice before continuing on with their move. | |
Conjuring of Wood | (250 + 10 for every log owned by the player casting this spell) Mana Energy | Ability to cast Creation spells | | The player casting this spell | No | The player casting this spell receives a Log. | |
Ultimate Creation | 500 Mana Energy | Ability to cast Creation spells | | The current board of the player casting this spell | No | The player who cast this spell is sent to the Null Space. A new square and its sibling are added to the board. | |
Burning Bolt | (400 - 10 * the number of trees on all boards) Mana Energy. If this would be less than 0 Mana Energy, the cost is 0 Mana Energy. | Ability to cast Destruction Spells | | A square containing a tree on the same board as the player casting this spell | No | The target square no longer has a tree. | |
Broken Sorcery | 600 Mana Energy | Ability to cast Destruction spells | | The square occupied by the player casting this spell | No | The square occupied by the player casting this spell is destroyed. | |
Terrorism | 250 Mana Energy and 1 Bomb | Player must occupy a square containing a building | 1.5 Mana Energy | The building on the square occupied by the player casting this spell | Yes | Each hour, after upkeep for this spell is paid, there is a 1 in 200 chance that the target building will be destroyed. | Will automatically cancel if the target building is destroyed or the player casting this spell leaves the square containing the target building. |