planar shift/shove
by
root at 2007-02-08 00:08:27
It shouldn't be possible to get the positive effects of a square multiple times in a row by landing there and then casting planar shift/shove on oneself. Warp bubbles are a border-line case. If somebody creates a proposal to fix this, I'll support it.
Possible fixes are:
* rearrange the square colors so that the colors don't mirror each other like they do now;
* limit how often planar shift/shove can be cast;
* make planar shift/shove not trigger effects
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