Re: Proposal #44 (suggestions)
Here's an example of why Ax Duels should be compulsory:
Player 1 has one Ax and enough ME for a Planar Shove. 7 squares ahead of him is Player 2, with 3 Axes. With compulsory Ax Duels, there are choices for Player 1 to make. Should he move backwards? Shove Player 2 then move forwards? Risk an Ax Duel with player 2? Whereas, without them, Player 1 would just roll the dice and shove Player 2 if he lands on him.
Without compulsory Ax Duel, Players won't start Ax Duels that are not already in their favor. That doesn't sound very interesting to me.
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